Miguel Reyes
Aspiring Animator & Character Developer
Garden Grove, United States
Summary
I currently have experience in Autodesk Maya, Mudbox, 3DsMax, Adobe Photoshop, After Effects, Substance Painter and Z-Brush. I am in the process of refining my portfolio. I also do colored pencil and ink sketches.
Skills
StoryboardingCostume DesignTraditional Animationcharacter development3-D asset development
Software proficiency

3ds Max

Blender

Maya

Mudbox

Photoshop

Substance 3D Painter