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Miguel Reyes
Miguel Reyes
Aspiring Animator & Character Developer
Garden Grove, United States

Summary

I currently have experience in Autodesk Maya, Mudbox, 3DsMax, Adobe Photoshop, After Effects, Substance Painter and Z-Brush. I am in the process of refining my portfolio. I also do colored pencil and ink sketches.

Skills

StoryboardingCostume DesignTraditional Animationcharacter development3-D asset development

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter